Starcraft II mechanics Wiki

Welcome to the Starcraft II mechanics Wiki
This wiki describes and analyses of the boring low-level StarCraft II mechanics such as hotkeys, micro techniques, control groups. The articles in this wiki delve pedantically into the very small details of the implementation of basic game elements.

By design, this wiki does not cover strategy topics.

It started as a publication of my own notes.

The content of this wiki can be browsed in many ways. However, for the editors' convenience, I have tried to classify articles into a certain perspective. Time will tell if this perspective is useful or misleading.

Articles about the wider context

Level of description

Articles about actions

Action

Camera Operation

Patrol Command

Articles about other game aspects

Subgroup Priority Terran

Stacked Units

Articles about hot key binding layout design

Robustness of hotkey binding layout

Comparison of control group operation bindings

Hotkey binding layout design

Hotkey Overloading

Articles about tasks and tactics

Comparison of spawn larva techniques

Concurrent Warp-in

Macro Cycle

Monitor hatch

Articles about keyboard settings

Disable Keyboard Shortcuts in Ubuntu 14.04